The End of Another Productive Year!

Wow the month just flew by! The whole year did for that matter. I released not one, not two but three new audiobooks all of which are available for sale right now- audiobooks make great Christmas gifts by the way!

The first to come out was book two in Jovee Winters’ Dark Queens series, titled The Passionate Queen, a retelling of the Queen of Hearts story from Alice in Wonderland, featuring both new and familiar characters.

The second is book two in The Ministry of Curiosities series by C.J. Archer titled Her Majesty’s Necromancer (I just completed recording book three also, but that won’t be available until the end of January).

Lastly, book three in the Awakening series by Lisa M. Lilly called The Conflagration. This was the closest I’ve ever come to not pre-reading a book. I had pre-read it much earlier when Lisa asked me to help proof it, so I made notes back then, which meant that even I had forgotten certain plot details. It was enjoyable to (re)discover the story at the same time as my listeners.

It’s been a really busy and yet fruitful year. Admittedly, not as fruitful as I would like. I’m always hungry for more, what can I say? It’s my fault, I still need to balance my marketing and recording time better. I was booked out until the end of the year since May which is crazy. Even crazier: attending APAC for the first time and getting to meet so many audiobook narrator A-listers. I still can’t believe I did that. I met some great people, learned a LOT, and honestly can’t wait to go again. Hello New York City!!

Let’s see, what else is on the agenda for next year? Hopefully some audiobook coaching, as well as a new video game demo featuring all my new skills, and I’m actually going to be helping out with a workshop in July which is so exciting! Aside from that though, I’m not sure what I have work-wise lined up for next year. At least nothing definite. Which is scary, as I’ve shared before. The next few days for me will be working on that business plan some more, doing taxes and putting together a proper marketing and blogging calendar for next year.

Stay tuned!

Taking Stock

time to evaluate concept clock closeup isolated on white background with red and black words

Gosh it has been a busy few weeks for me, and will continue like that for a little while longer as we reach the ACX deadline for submitting audiobooks so they can be available in time for Christmas. Over the past few weeks I have recorded book two in the Ministry of Curiosities series by C.J. Archer which will hopefully be coming out soon. I recorded The Passionate Queen by Jovee Winters, and I am in the middle of recording book three in Lisa Lilly’s Awakening series.

Unfortunately, due to my busyness I haven’t been able to audition or market much, and because of that, combined with having a title that would have taken me into January fall off my schedule, I am quickly realising that in a few weeks I am not going to have any work, and this leaves me, frankly, a little nervous.

The vast majority of my work this year has been audiobooks, which means, not only am I wondering how to book more work in general, but I’ve found myself looking for new types of work I can add to my voice over repertoire, because as we all know, income streams can dry up, including this audiobook gold rush.

It’s an uncomfortable feeling realising you got so busy that you forgot to market yourself and you’re about to be out of work. I have some big life plans in the next year or so, and they hinge on me being able to keep up my income.

One of the steps I have taken to move beyond audiobook work has been to work with a coach on preparing a new interactive demo, so I can book more video game work. So far, it’s going amazingly well. She’s tough but fair, and really made me feel comfortable that I have what it takes for this genre. It also has been taking up a lot of my time, but I think this is one seed that will blossom quite well.

Other areas I would like to work more in include elearning, museum tours… Truth is, I’m pretty open to most areas of voice over. I’m even considering actually putting together a commercial demo.

Over the next few days, I am going to be reassessing my business plan and deciding how I want to proceed now and into next year. It’s too easy to get complacent, which is probably the worst thing a freelancer can do. But, as usual, when the work dries up, I have to try and remember not to let that tiny panicky voice take over, and instead focus on learning some new skills and try to enjoy the downtime.

However, that downtime won’t be for a little while, and in the meantime, here’s a sampling from my latest work. Enjoy!

Be Afraid. Be Very Afraid.

woman-screaming

Hello! Fear seems to be an appropriate topic, since it is now October. Fear holds us in place. It keeps us from reaching our goals. It also stops us from letting go of the things in life that aren’t working. It’s something we all deal with every day. These are just a few of my fears…

Fear of letting go of control.
A few weeks back my husband and I took a couple of days vacation. We decided to go stay up in a no kidding hobbit hole near Chelan. It was wonderful. But I was scared. I feared letting go of work, something I badly needed to do. Even on the day we left, I found myself with a number of tasks requiring my attention: an invoice needing to be issued, a contract needing to be signed, and an audiobook needing to be uploaded. All of these things I eventually chose to put off until after I came back. But it was difficult. “It wouldn’t take too long to do these now,” my fear reasoned. For me this was a slippery slope, and thankfully my gut knew it. If I did these seemingly minor stuff, I would be eroding that line between work and personal life I badly needed to establish for my own well-being. But for just a moment, my fear of control and seeming unprofessional ruled me.

Fear of taking the next step.
Another way fear tried to wrestle its way into my life recently was when I decided I needed to take the next step in my career and get more coaching. It’s so silly to even think about, but I was a jumble of nerves at the thought of coaching. That little voice in my head said “what if I really suck? What if those half a dozen game companies that have hired me don’t know what they’re doing, and I’ll find out I’m really not cut out for this? What if…? What if…?” In the end, everything was fine. But even if it wasn’t, so what? So I would learn sooner rather than later, not to waste my time. Isn’t that a good thing? Fear doesn’t think that way though.

Fear of losing my voice.
After a particularly gruelling game session on Monday I lost my voice. It was stupid and avoidable, but by Monday afternoon I had a croak which remained until Wednesday. I knew my voice would come back in a couple of days. I knew I just needed to drink lots of soothing herbal tea and steam my vocal folds. But my fear (and WebMD) told me acute laryngitis can sometimes last a couple of weeks, and what if that happened? I’ve got back-to-back audiobooks! I didn’t let the fear overpower me, but it was there in the back of my mind…

Unfortunately the only thing you can really do about fear is not let it rule you. Meditation and breathing have helped me a lot. I not only find it calming but it helps me to recognise the fear when it rears its ugly head. Recognition is key because fear can disguise itself. It might look like procrastination, or even practicality, and you have to discern whether what’s holding you back is real or the fear talking. What tools do you use to conquer fear?

In other news, I have two new audiobooks that just came out. Betrayals’ Price is the first book in a series by fantasy author Lisa Blackwood. Meanwhile, WhiteWing, the last book in the First Ordinance series also just came out. Have a listen!


Quick Update

Gosh where has the last month gone? I can’t believe we’re almost halfway through the year. Yikes. Everything is blooming in Seattle, and it even got to the mid 80s the other day. I actually had to turn on the AC for my booth! It’s been a busy month too.  I had two new audiobooks come out: Gray Man Rising by PE Padilla and the third book in the First Ordinance series, BlackWing by Connie Suttle.

I also recorded two new audiobooks: Pirate Bound by Carysa Locke and I’m just finishing up the fourth book in the First Ordinance series SpellBreaker, both of those should be available around June.

With all that going on, I did still manage to take some time out to go to Emerald City Comicon where I was lucky enough to get a pro pass this year. I attended several VO panels, including the always entertaining Nolan North. I had hoped to meet some authors at the convention and maybe build some business relationships, but there weren’t as many independent authors there as I would have liked, although I did get intel on some new game and publishing ventures that I’ll be following up on.

All of these audiobooks this past month has meant I haven’t been too great with the marketing, although I have started to approach a overseas few elearning companies. I’ve gotten some good responses, so the seeds are still getting sown, just not as quickly as I’d like, and alas, the next month looks to be just as crazy. Which isn’t so bad….

Happy New Year!

goals
I think I can still technically say Happy New Year. We’re only halfway through January! I got awfully busy towards the end of the year, finishing up sequels to both the Demon of Darkling Reach series (which is now out) and The First Ordinance series. After that, all my good intentions for the holidays went by the wayside, although I did manage to not check for auditions once during all my time off. Since I’ve been back, I’ve been wrestling with taxes and focussing on the year ahead.

Some of the things I discovered while doing the taxes, was that I can make a full-time living doing this. Or I did last year, anyway. With that in mind, my plan is to expand on that, and diversify, diversify, diversify.

The large majority of my work came from audiobooks. Like a good 80-something percent. So naturally I want to work on that. Do more video games. I’d like to start going to some of the video game developer meetups here in Seattle, for a start. But I also was to do more corporate work. I did a bunch of corporate narration last year, but most of it were from clients coming to me. I didn’t take the time to research and seek out clients. I hear that English Neutral voice is still popular, so I really need to start working on that area of my career.

I’m also looking at ways to diversify within audiobooks. I do the bulk of my work through ACX, and although that has become more my seeking out great books rather than auditioning for what’s available, I still need to branch out. Last year I was hired by one non-ACX publisher, and placed on the books of another major audiobook publisher. So for now, I’m going to look at expanding on that. One of the ways I want to do that is to (finally) go to APAC. I’ve talked about going to this audiobook publishers conference for a while, but I’m finally committing. I even joined the APA. I’m looking forward to meeting both fellow narrators and publishers, and just learning more about this industry. Oh yes. And I want to get more coaching. After listening to almost 20 hours of Kate Mulgrew’s gorgeous narration of N0S4A2 all I know is want to get more coaching so I can be that phenomenal.

There are other goals I’m working towards. A video game demo. Even a commercial demo, because really I ought to have one. Not to mention doing stuff that scares me. For instance, this weekend I plan to do an improv class. Terrifying. At least for me! I haven’t done improv in a long time, mostly because my last experience was not a great one. But improv is great for voice over and even better for the soul, so here goes nothing. But for the record, I’d rather go indoor skydiving!

That’s about all that’s been going on here. But Be sure to check out both The White Queen by PJ Fox and Finder by Connie Suttle.

A Whiff of Strike in the Air

I was going to talk more about audiobooks today, but since there is talk of a SAG-AFTRA strike regarding interactive (ie video game) contracts, I thought this would be worth discussing. The actor Wil Wheaton gives a good explanation on why he voted to strike which is worth reading at least to understand the situation more fully.

The big argument everyone brings up is that it is due to residuals. Unlike many other forms of acting, video games don’t come with residuals. So that AAA title you bought with a massive cast of actors that allows you to immerse yourself in a whole ‘nother world? Yeah, those actors only get paid for the sessions.

I’m not SAG-AFTRA, although I fully intend to join. I think the union is a good thing. With rates going down the toilet, the union is more important than ever. I also think the union can be more than a little out of touch. For instance, their view that non-union talent can’t perform as well as union is utter nonsense. And heaven forbid you choose to go Fi-Core and play both sides!

As a voice actor who has done more than a few games, I would love to get residuals. But most of the titles I work on are indie titles, and there is absolutely no money to pay actors. So the real question is should the companies producing AAA titles pay residuals? Yes. They should. The fact is the video game market is growing, not shrinking. As technology continues to advance, with devices like the Occulus Rift and virtual reality technology it’s only going to grow. So yes, of course the AAA title companies can afford it. What’s more, it’s interesting how these companies who have increasingly turned to Hollywood celebrities to voice games clais they are too poor for residuals. I find it difficult to believe that an actor like Kiefer Sutherland got paid scale to lend his voice to Metal Gear.

But as Wil Wheaton points out, it’s not just about rates. One of the other terms SAG-AFTRA claim has been rejected is for shorter voice sessions. Currently 4-6 hour sessions are not uncommon for video games, though thankfully not so much in the indie world. Four to six hours doesn’t sound that long, but when you’re screaming, whispering, making death cries, yelling and breathing hard, it is taxing on the voice. It strains the vocal cords, and very often your voice is unusable the next day. You can’t audition for stuff, you certainly can’t work another job. This one for me is a biggie. When I first heard that sessions were getting longer in LA I couldn’t believe it. I’ve done the shouty, death yell sessions, and I couldn’t imagine sustaining that for four much less six hours at a time, yet this is what major game companies are supposedly rejecting.

Honestly looking at the verbiage of the SAG-AFTRA letter that went out, I think both sides are gearing up for an ugly battle. Or as someone described it, a bitter divorce, with a whole lot of he-said/she-said. I’ll be interested to see what happens next.

In other news, I did an interview with author P.J. Fox. Our new audiobook The Demon of Darkling Reach should hopefully come out next week! Additionally, my latest audiobook, Compendium was also released this week. I’m very proud of this book. It was a fun book to read, and hopefully listeners will enjoy it.

Until next time!

Audiobook Month and More!


Eek. It really has been far too long since I last posted. Mostly for good reason. I’ve been very busy with audiobooks these past few months. In fact I’m in the middle of juggling three and possibly a fourth audiobook project, although two are almost ready for retail.

Alas, I did not make it to APAC this year, but that was a very slim possibility. I will say I feel pretty good about being able to attend APAC next year. Which will be in Chicago, another place I’ve never been to, and will give me the opportunity to meet up with an author friend of mine. Bonus!

I’ve also been very busy with video game work. I’ve recorded more voices for Infinifactory, a game by Zachtronics. I voiced four characters and they are all quite different. I also got to voice one of two playable characters for a couple of other titles. One was for Heroes of Newerth in which I played Riptide. The second is for a zombie DLC which is still awaiting release.

They were a lot of fun. I got to channel my inner badass as well as practice my exertions. Exertions, for those not involved in video games, are the grunts, heavy breathing and death cries that you usually hear in games.

Alas, these past few months has left me little time to market. So no Dragon Age: Inquisition yet! The good news is that with all this video game work I have a lot of new samples to add to my demo, which is exciting. I feel like I now have a pretty good range with alien military leaders, fighters, hysterical women, snooty women, villainesses and a whole range of exertion noises to really take my demo and marketing materials to the next level.

Finally, before I forget, June is audiobook month. So in honour of audiobook month, here’s a sample from Aranya by Marc Secchia.